Proposals

In brief

Everyone who goes to a THATCamp should propose a session. Do not prepare a paper or presentation. Plan instead to have a conversation, to get some work done, or to have fun. During the first session of THATCamp, we will put all proposals into a schedule and vote (if necessary) on session proposals. You may also wait until the day of the unconference to propose a session. Be prepared to run the session you propose.

How to propose a session

To submit a session proposal, first register for THATCamp. You will receive a username and password by email. Once you receive your login information, log in and click Posts –> Add New to add your session proposal to this site’s blog. It will be published here where other THATCamp Participants can comment on it.

What to propose

Here are some sample sessions from past THATCamps.

  1. General discussion — Sometimes people just want to get together and talk informally, with no agenda, about something they’re all interested in. Nothing wrong with that; it’s certainly a much better way of meeting people than addressing them from behind a podium. Propose a session on a topic that interests you, and if other people are interested, they’ll show up to talk about it with you.
  2. Hacking session — Several coders gather in a room to work on a particular project. These should usually take more than an hour or even two; if you propose such a session, you might want to ask that one room or swing space be dedicated to it for the entire day.
  3. Writing session — A group of people get together to start writing something. Writing can be collaborative or parallel: everyone can work together (probably in Google Docs) or by themselves (yet with a writing vibe filling the air) to write an article, a manifesto, a book, a blog post, a plan, or what you will.
  4. Working session — You’re working on something, and you suspect that some of the various people who come to THATCamp might be able to help you with it. You describe problems you want solved and questions you want answered, and strangers magically show up to hear about what you’re doing and to give you their perspective and advice. This is not an hour-long demo; you should come with specific questions or tasks you want to work on with others for most of the session.
  5. Workshop — A traditional workshop session with an instructor who leads students through a short introduction to and hands-on exercise in a particular skill. (Note: the workshop series was formerly called “BootCamp,” a term we have now deprecated. Note too that as of January 2012 the Mellon fellowship program for THATCamps with workshops has ended.) Workshops may be arranged beforehand by the organizers or proposed by a participant who agrees to teach it.
  6. Grab bag — Ah, miscellany. One of our favorite categories. Indefinable by definition. It’s astonishing how creative people can be when you give them permission; performances and games are welcome.
    • David Staley, An installation, THATCamp Prime 2009.
    • Mark Sample, Zen Scavenger Hunt, THATCamp Prime 2010 (N.B.: The Zen Scavenger Hunt didn’t actually happen, but it was still a great idea).

Empty sessions

We also encourage organizers to leave a few empty time slots during the THATCamp so that attendees can propose new sessions during the THATCamp itself; if the organizers of your THATCamp have done this, they’ll tell you how to propose a session while your THATCamp is taking place. Sometimes, for instance, your discussion was going so well at the one hour fifteen minute mark that you hated to end it; if there’s a slot available, you should be able to propose “Training Robotic Ferrets: Part Two” as a session as soon as “Training Robotic Ferrets” ends.

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